The dialogue in this campaign instils confidence in the player’s forces through motivational speeches that reinforce one’s pride and faith in humanity. What follows is the story of an outnumbered and isolated group of UNSC forces that rises up to challenge a superior enemy. After being forced to leave one Spartan behind and suffering one casualty, players make a narrow escape from a horde of enemies. Once there, players come across a powerful enemy that tosses the Spartans (the super soldiers controlled by the player on the first mission) around like ragdolls. From the start of the campaign, the story grips players by thrusting them into the unknown, where they must join their UNSC (United Nations Space Command) force in exploring an unfamiliar planet. As if watching an animated movie, the game’s cutscenes are well-crafted, revolving around aesthetically pleasing characters, reporting noticeable improvements from the banal representation of its forebear. As a direct sequel, it has a gift for telling a convincing narrative, even if it does skew towards cliché. However, while Xbox 360’s days have passed, Halo Wars 2 does continue the first game’s original tale. Indeed, given the vast similarities to its predecessor, Halo Wars 2 often feels like a reversion to Xbox 360. Furthermore, outside of the game’s cutscenes in the campaign’s story, the graphics do not meet the high standards set by most games produced for current-gen consoles. However, while Halo Wars 2’s graphics are impressive, they are not much different from that of the original Halo Wars. In addition, the combat optics, such as muzzle flashes from rifles plasma bolts repair beams concussive explosions and littered debris, go a long way in convincing players of each map’s wartorn authenticity. Everything from glints of light reflecting off helmet visors to the rotating barrels on a Warthog’s (ground vehicle) mounted gun when it fires blend together to create an entertaining virtual combat experience, even from the player’s overhead view. Moreover, the amount of detail that jumps out at players when analyzing the game’s unit roster is one of the main positives that makes Halo Wars 2 a decent game. The futuristic structures-energy generators gigantic, pulsing gravity fields and doors that dwarf even the largest military units-built into each map’s landscape envelop players in an alien planet that is both enigmatic and intriguing. When diving into battle, one immediately notices the smooth 3D models and the colorful environments. Visually, Halo Wars 2 pays homage to other titles in the Halo series, for even the main menu evokes that surreal blend of science-fiction and fantasy. Unfortunately, the game does not offer enough in the way of diversity from its predecessor to stand well on its own. For fans of RTS games and the Halo series, Halo Wars 2 offers a gripping experience with great visuals, engrossing audio, and an enthralling storytelling. As a sequel to 2009’s Halo Wars, Halo Wars 2 features iconic species, technology, and military forces familiar from previous forays into the Halo universe, such as the Spartan super soldiers, Scorpion tank, Banshee aircraft, and much more. Also be aware that larger and more powerful units will take up more of your population.įor more help, tips, and guides on Halo Wars 2, make sure to check back with Twinfinite.From Creative Assembly, 343 Industries, and Microsoft Studios-the developers and publisher, respectively-comes another rendition of the Halo universe in the form of a second real-time strategy (RTS) game. Reinforcements should be something that you research as early as possible, since you’ll want to put as many units on the battlefield as possible once things start to heat up. In order to research the second level, however, you’ll have to have a level 3 base. There’s also a Reinforcements Level II that will bump up your population 20 more, to a grant total of 120. After that you need to select the Reinforcements research form the building, and once that completes, you’ll add 20 points onto your population. The first thing you need to do is construct an Armory at your base if you’re the UNSC, or a War Council if you’re the Banished.
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Luckily, there’s a way for you to raise your unit cap quite a bit in Halo Wars 2.
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You’ll normally start out with 80 population points to use up, although this could change depending on how the match is set up. You’ll be building unit after unit during a match, and you’ll no doubt be reaching your unit cap before long. Halo Wars 2 is a fast-paced RTS title that requires you to keep on your toes at all times.